solasta follow up strike versatile. i was thinking about going with dual wielding. solasta follow up strike versatile

 
 i was thinking about going with dual wieldingsolasta follow up strike versatile  Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you

Whereas the Ambidextrous Feat that let's you dual wield non-finesse weapons, gives you +1 Dex. Wardenblade is a craftable one-handed melee slashing weapon. Follow Up Strike - N/A or A Good on Hoodlums, useless on anyone else Forest Runner - B Forestalling Strength - D Hard to Kill - D Hauler - D. Fixed with 1. So, now, focus on your movement and speed. Greases can be applied to skin or weapons, providing different effects. Standard array is used for stats except where noted otherwise. Follow up strike is essentially a bare fisted punch attack that you take after. . Feels appropriate for the Solasta storyline about young amateurs. The main benefit it that it messes with the AI, because the dmg does not justify concentration and a spellslot by the time a Spellblade gets it. I took it on my paladin but I never get a prompt to use the attack. At level 6, Swirling Dance allows them to use their reaction to counterattack right after an enemy misses them with a melee attack. Not dual wielders. camon guys, its been a year since it was reported. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Rogues are masters of Stealth and Deception, so much so that they capitalize on the enemy’s weaknesses by frequently tricking them. 0 release. DD is fighting with too many other good utility spells. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character. You can now buy Under the Seas of Vodari in PDF!. Am I missing something? You don’t get a prompt for it. . In general high dex characters may want lighter armor while low dex characters want heavier armor. . This is a more effective combat spell in Solasta than 5e because it actually compels the person to fight for your party instead of just ignoring the Wizard and continuing to beat up. Mightly Blow is a Feat in Solasta: Crown of the Magister. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. You must use the same modifier for both rolls. Cantrips feature the most basic and easy Spells characters can use for all intent and purposes. Followup Strike only does 1d4 + STR Bonus, and gets none of your magic weapon damage. While only healing for 1d4 + spellcasting modifier, Healing Word is the most versatile heal in the game. To salt the wound it requires a Feat doesn't get an ability score increase just to get that mediocre attack. A – +2 of ability score improvement (essentially taking this instead of a feat) B – Decent but slightly weaker vs +2 of ability score improvement. My one complaint is that if you have a monitor with a native resolution of 1440x900 or less (like mine), the models in the static screens (like level up, inventory, stores, etc. Follow the main quest. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Originally posted by Kasa: And if you wish you can take it a step further and find the average damage a weapon will deal by adding up all the numbers on the dice then divide by the number of faces the dice have. Way back when these games had complex character creation tools, in-depth mechanics, challenging combat, and oodles of dice getting rolled behind the scenes to simulate that classic pen and paper, Dungeons and Dragons feel. Meaning you can wield them in either one, or both hands. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. (for both great weapon. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Dex is capped at 20 in Solasta. In Solasta, you take control of four heroes, each with unique skills that complement one another. camon guys, its been a year since it was reported. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you can swap in a shield easily or use. . Examples of these effects could put players in a weakened state, give them the inability to move, vulnerability, inability to be injured by falling, and other effects. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Follow Up Strike also does not apply Stormblade Greataxe's bonus 1d10 damage either. 1H to 2H is a minor action - No real reason other than I don't want 1-h to 2-h shenanigans - there is nothing in the rules which is close to this that I can tell. Or should be. Players get to select a specialty during Character Customization for the Fighter Class and at a higher level of the Paladin and Ranger class. Checked last pacth and yet same problem. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. I was getting a "Waiting for players" message. . Writing an effective follow-up email after the first meeting with your contact requires thought and care. . Most of the crafted weapons and armor are better than what you can buy. I experienced the same issue. Weapons can be divided into various categories: martial and simple, ranged and melee, one-handed and two-handed and so on. Adds a Barbarian class to Solasta, currently with one Subclass Path, Path of the Bear. 1Base game builds. You have advantage on death saving throws. What this means in practice is that you can use the weapon and still have 1 hand free after the attack, for something like an unarmed strike or spellcasting. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. (in my case I rolled a 3 and 6) Like. They are not AAA, but that is appealing to me. In the upper right of this screen is the “At Higher Levels” button; Matching search results: In the Game Settings, there are also options for how many Autosaves the game records at a time. I don't bother with the doom blades at all. Rules and citations. While you are wielding a versatile weapon and no other weapons, at the start of your turn you gain one of the following benefits (your choice), which lasts until the start of your next turn: +1 AC, +1 to attack rolls, +2 to damage rolls. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Last edited by DiceWrangler; Apr 18 @ 7:58am #1 < >Stunning Strike only cares about hits, not damage, so any magical weapon is always better than Unarmed Strike. Solasta: Crown of the Magister succeeds in large part in recreating the tabletop experience of a fifth-edition adventure. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Staff of Metis is a magical one-handed melee bludgeoning weapon. But you do get non-weapon / non-attack addon damage from things like Hunter's Mark, Maladiction, and Smite. the fighting style doesn't work either, where as that one definetly should. If you're doing Great Sword you will absolutely need Follow Up Strike Feat. This is independent if choosing Smite or not. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Note also, that the Feat 'Follow up Strike', which lets you do a minor Attack for 1d4+STR as a bonus action, doesn't work with versatile weapons even though you can wield them in two hands. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle. Fighter/Paladin/Ranger however. A – +2 of ability score improvement (essentially taking this instead of a feat) B – Decent but slightly weaker vs +2 of ability score improvement. 1 SRD ruleset – for a solid RPG that makes up for its unambitious story with a. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. In Solasta, you take control of four heroes, each with unique skills that complement one another. :) same with Forestalling Strength (although this would not go higher than C probably). ) will be blurry. Something between a rogue and a cleric. Solasta: Crown of the Magister > General Discussions > Topic Details. Note also, that the Feat 'Follow up Strike', which lets you do a minor Attack for 1d4+STR as a bonus action, doesn't work with versatile weapons even though you can wield them in two hands. Edit: Use the "Point Buy" option for Standard Array. Morgian Jun 13, 2021 @ 11:45am. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. jeez All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. So, once again, the weapon for your 5e Paladin hack depends on what flavor of Paladin you prefer. C – Weak or situational. Follow Up Strike: When you use the Attack action with a two-handed weapon, you can use a bonus action to make a fast melee attack to follow up. The various features available to any character are determined by their Classe and/or Subclass. If this feat existed, I’d probably level up my Cleric accordingly: shield thrash at level 4; raise shield at level 8; and armour master at level 12. 로그인 상점 홈 탐색 대기열 찜 목록 포인트 상점 뉴스 통계I think the description is pretty self explanatory. Decisive Strike is like a mini-sneak attack for some burst damage, has two attacks per round, plus Spiritual Weapon and lots of nice spells. camon guys, its been a year since it was reported. It’s a bonus action, it will be available after you take a swing with your main action. That sounds like a bug then since the Great Weapon Fighting Style should work with Versatile weapons as long as you are wielding a melee weapon with two hands. You must use the same modifier for both rolls. Solasta is home to many martial. Admittedly that'd be a bit over powered but follow-up strike only once per turn is obviously inferior to a full single melee attack as bonus action (frenzy) for barbarian. !! Palace of Ice introduced a lot of changes to crafting. Attunement is required to use those abilities. According to the Weapons tables, Both the unarmed strike and the gauntlet are in the "Unarmed attacks" table and even the gauntlet's description clearly mentions that attacking with the gauntlet is considered an unarmed attack that deals lethal damage by default, that by the Combat rules provokes attacks of opportunity. This would work with any cleric type if you want to switch it up, but battle is obviously the most overpowered. If you used. Spellcasting up to 6th level Versatile Domain spell lists Channel Divinity. Some feats, like Follow-up Strike, work only with two-handed weapons. Great Weapon Master or Polearm Master (Follow Up Strike is basically a gimped version of Polearm Master). When playing Solasta multiplayer with anywhere between 2-4 players, we found that every other player was getting consistent "Waiting for <me>" messages whenever we got into cutscenes/conversations. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle. Solasta: Crown of the Magister. #1 joy. camon guys, its been a year since it was reported. After talking to the princess, take a long rest and then use the Major Gate. Solasta Wizard Build Guide. 5. Checked last pacth and yet same problem. Whereas the Ambidextrous Feat that let's you dual wield non-finesse weapons, gives you +1 Dex. Follow Up Strike is a Feat in Solasta: Crown of the Magister. It is a unique weapon that can also serve as spell focus. Solasta: Crown of the Magister takes you on a lengthy adventure through various towns, ruins, dungeons, and mage towers. Added bonus can be your Face since Solasta does have any other CHA classes (for now). Plus 3. i went with path of the stone seems like better. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. The easiest spell you could fill these gaps would be as new spells. However, Follow Up Strike can become a godsend to melee combatants. jeez Checked last pacth and yet same problem. Checked last pacth and yet same problem. i think dual wielding can get higher DPS since each longsword can get 1d8 +2d6 compared to 2-hander which at most just 2d6 +. jeezChecked last pacth and yet same problem. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Seems really powerful on Rogues. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. jeezChecked last pacth and yet same problem. No campaign decisions or outcomes are imported -- only characters and their personal inventory. Plenty of healing, the clerics do quite fine in combat, and ranged. They are also adept when it comes to disarming traps and picking locks. 로그인 상점 홈 탐색 대기열 찜 목록 포인트 상점 뉴스 통계Unmissable. They are adept with most weapons, but often choose to specialize. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. As we are now working on our next project, we have decided to close our official Solasta forums to avoid leaving them wild and unmoderated. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. Evidently, you. They range from common, non-magical ones to powerful and unique magical ones. Their stealth skills make them valuable. I once attacked, rolled a 1, rerolled a 1, and then rolled another 1 for spiritual weapon. camon guys, its been a year since it was reported. Temp HP, extra Armour Class (AC) and even, eventually, extra damage. Acadiantri. Rogues are versatile first and foremost. Follow Up Strike (feat) "When you take the attack action with a Two handed Weapon, you can use a bonus action to make a fast Melee Attack to follow up with, dealing an. Longsword is a standard one-handed melee slashing weapon. This would work with any cleric type if you want to switch it up, but battle is obviously the most overpowered. . The email should express appreciation while clarifying the next steps. Note: Versatile characters who have high strength and Athletics proficiency, meanwhile, will be able to jump across great distances. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. camon guys, its been a year since it was reported. You just need to take Follow Up Strike. Feat Follow Up Strike. camon guys, its been a year since it was reported. All fighters can use armor, shields, and ranged weapons. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Hello there folks, We've noticed that we haven't put up a list of what is different between our game rules and the D&D 5e Ruleset, which have confused a fair amount of experienced players into thinking that some design decisions where bugs. It has moderate range and takes up concentration. jeez Checked last pacth and yet same problem. . g. i. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Cantrips. Wizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5. In 5e DnD most 2 handed weapons like the quarterstaff are versatile weapons. Character customization in Solasta is a bit underwhelming. Basically don't leave home without one. camon guys, its been a year since it was reported. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. You will need proficiency in either Arcana or the Manacalon Rosary to craft magical items. That sounds like a bug then since the Great Weapon Fighting Style should work with Versatile weapons as long as you are wielding a melee weapon with two hands. The easiest spell you could fill these gaps would be as new spells. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. 5. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you can swap in a shield easily or use. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Some enchanted weapons exist only in two-handed form. In 5e DnD most 2 handed weapons like the quarterstaff are versatile weapons. Après une campagne de financement participatif couronnée de succès et une. . Wizard Build Guide for the Shock Arcanist, including Feats, Spells and Weapons and Armor. . In Solasta, you take control of four. When making an Attack with a 2H-Weapon, its wielder can use a Bonus Action to make a quick follow-up that deals 1d4 + Strength. jeez Checked last pacth and yet same problem. Bug or? Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Solasta: Crown of the. 5 damage per round or 32 damage /w the swarmkeeper damage, which increases to 42. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Although the damage die does work correctly and the Feat does not specify that a specific weapon is requiered, it just has to be two-handed it does not work with a versatile weapon while held in two hands. Tirmar is better vs the boss enemies, while Devotion is more reliable vs all enemies. Checked last pacth and yet same problem. Green flame blade, or similar. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. You add your Strength modifier to your attack roll and your. . g. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. i've noticed that it only works on weapons with the two-handed tag. We will also be doing one final Solasta Dev Stream on July 26th before fully moving on to our next project, so drop by to say. jeezI refer to that feat a bunch in this post in a way that no longer works in Solasta. Great Weapon Fighting Style isn't bad if you're using a greatsword. I think the description is pretty self explanatory. If you are using a shield, go longsword, warhammer, lance, or spear. . Follow-Up Strike is not terrible but it is far worse than Great Weapon Master (which Solasta obviously couldn't use because it's not part of the SRD; and besides, having to choose whether to use it or not with every attack would get old fast. Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. True Strike: Cantrip: 1 round: Divination: Wizard, High Elf, Rogue (Shadowcaster) Increases your chance to hit a target you can see, one time. Maybe readying a weapon. This has many useful applications, including. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. Versatile weapons gain the finesse property while you wield them in two hands. When choosing the few valuable spells for a sorcerer, do you replace misty step with dimension door at higher level or simply keep misty step for battlefield. True to the Tabletop. does the the two handed fighting styles works when you use Versatile weapon? it should right what about the follow up strike feat, because Versatile weapons is technically a two handed weapons when you have no other weapon in hand right? Checked last pacth and yet same problem. If you can Multiclass, you should. เข้าสู่ระบบ ร้านค้า หน้าหลัก คิวค้นพบ สิ่งที่อยากได้ ร้านค้าแต้ม ข่าวสาร สถิติIs it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. 8 Black Viper. Archer Cleric. Instead, it calls it a "fast melee attack". Follow-up Strike should also work with Versatile weapons (wielded with two hands) but it is a custom feat so only Tactical Adventures would know. I think the description is pretty self explanatory. So you will have a handful of spells you always use and not bother with the rest. This is the correct answer. Style Great Weapons Fighting. ) It's clearly not as good, but I feel this is the best Fighters can get in Solasta. . jeezChecked last pacth and yet same problem. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. This may cause me to stop playing and write a negative review. The game does a decent job of explaining these mechanics, but they can still be. 5 possible attacks with action surge. but its the sort of thing that you will only notice if you are really looking for it. Solasta: Crown of the Magister is $35 USD in Early Access which is less than the final price of the full version. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Distracting Gambit is a Feat in Solasta: Crown of the Magister. In character creation in Solasta, you have a number of options that aren't available in a normal D&D scenario. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. Follow up Strike is mediocre for pretty much all classes except Paladins. Do you have a Bonus action remaining and do you see an Attack option with a brown. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. The longsword provides +1 AC and allows the bearer to cast Spirit Guardians once per day. camon guys, its been a year since it was reported. 42 - Public Paladin Level 4 Feat Follow Up Strike Style Great Weapons Fighting Weapon Greatsword When using a Heavy Crossbow with. I think the description is pretty self explanatory. The most popular of. jeez All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. For example a Lightbringer Greatsword, instead of doing 2d6+1+1d8+1+STR, only does 1d4+STR. Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Claw. F – Little or no practical use. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. The result has the same results as the base item, with additional bonuses from the. Followup Strike only does 1d4 + STR Bonus, and gets none of your magic weapon damage. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. However, Follow Up Strike can become a godsend to melee combatants. jeez EDIT -- there was a loophole with Mighty Blow feat that has been patched out. In tabletop D&D and Baldur's Gate 3, you can take some really powerful feats that tip the balance in favor of two-handed weapons, but Solasta doesn't have these and as far as I can tell the ones they made themselves are a lot weaker than e. camon guys, its been a year since it was reported. By 5th level this would get you a +6 attack bonus and three attacks for 1d8+5, 1d8+5, and 1d4+5 for an average of 28. Patch 1. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. Concentration, Spell. This weapon is exactly the same as a standard Battleaxe, with the only difference being that it can be used in crafting recipes. Checked last pacth and yet same problem. Great Weapon Master or Polearm Master (Follow Up Strike is basically a gimped version of Polearm Master). Checked last pacth and yet same problem. EdrickV. . Has everything you would want a Barbarian for in the first place. So follow up Strike is just 1d4, it does get the Ability and Attack bonus damage, but it misses the special magic weapon effect damage dice. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you can swap in a shield easily or use. Solasta: Crown of the. A variety of classes were made available to give players an authentic Dungeons and Dragons experience. Proficiency with martial weapons or longswords is required to use it effectively. Not all rogues are thieves, though most will happily pick up unguarded valuables. I think the description is pretty self explanatory. So but the greataxe has a better to hit bonus, +2 to damage, and a better die of additional damage (d10 averages 5. Created and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister. Almost level far and pretty much rolled all the encounters up to the undead castle so far. ) It's clearly not as good, but I feel this is the best Fighters can get in Solasta. Cantrips Eldritch Blast Checked last pacth and yet same problem. You just keep your items. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. I was a big player of 3. I also take flawless concentration on my dwarven battle cleric. By Jason Rodriguez May 26, 2021. . Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Advantage is more significant for damage. Conditions are extra states or game mechanic changes that can affect characters and players. It only works on weapons that can only be wielded with 2 hands. Flaming Sphere allows you to summon a burning sphere to follow enemies around and to damage them in the process. Seems really powerful on Rogues. It works explicitly with 'Two-handed Weapons'. All along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. They uphold their sacred oaths above all else because this is where they draw strength and power. In D&D, it's level 5. Tirmar is better vs the boss enemies, while Devotion is more reliable vs all enemies. . camon guys, its been a year since it was reported. g. Frenzy also let's you do things like use a Shield for higher AC but still have a full damage BA attack. camon guys, its been a year since it was reported. Versatile: This weapon can be used with one or two hands. jeezAll along, two-handing a versatile weapon hasn't given you an extra attack with Follow-up Strike. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. That's in terms of just damage. Each Class also has several Subclasses that players can select after gaining sufficient XP. Giriş Yap Mağaza Ana Sayfa Keşif Kuyruğu İstek Listesi Puan Dükkânı Haberler İstatistiklerAs far as I can tell you can only run from combat on random day (non camping) encounters where there are locations to change areas. Note that a great axe does 1d12 of damage, average 6. Don’t let the tabletop version of True Strike mislead you, the one in Solasta is much better. Spear is a standard one-handed melee piercing weapon. - Hard to Kill +1 Constitution to a maximum of 20. camon guys, its been a year since it was reported. camon guys, its been a year since it was reported. This raises greatsword average damage from 7 to 8. It only takes a minute to sign up. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. . Retrouvez le test de Solasta Crown of the Magister : Un très bon RPG tactique basé sur D&D sur PC du 06/06/2021. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. Combat, dice rolls, and difficulty sliders Combat in Solasta. Wouldn't it be easier to manipulate a long sword than a great sword, for example? And it would be nice to have the extra flexibility, so you. if you take the feat Follow-up Strike (requires a 2H weapon) that is almost as good as the Berserker's unique Frenzy attack -- without worrying about Exhaustion. Does anyone know if this is a bug? Or is it intended? It seems kinda unfair and counter-intuitive if it's done on purpose. i was thinking about going with dual wielding. I think the description is pretty self explanatory. Arlen639 Jun 5, 2021 @ 9:24pm. Features are the different unique actions that characters can perform. 1 Ruleset, further anchoring our will to make the most faithful video game adaptation with the Tabletop Ruleset and craft the game you are hoping for!Solasta: Crown of the Magister brings back the. Follow up strike is essentially a bare fisted punch attack that you take after. Is it supposed to work only with TWO-HANDED WEAPONS, not versatile weapons with two hands?. Feats are special abilities that are unlocked upon reaching Level 4 and these grant various bonuses for the character.